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12Me21 12Me21
wow
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Oscar PwnageBlock
It's amazing what some smart sprite placement can do.
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12Me21 12Me21
This was made using the raycaster engine, created by calc84maniac. It's surprising how few times it's been used; it's actually pretty easy to work with.
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Cory TorchicWarrior
I just got smile basic and know nothing about it. how can I get this engine?
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@Cory, maybe you should get familiar with SmileBASIC before you get familiar with this. @12Me21, maybe a resource on SmileBASIC Source would be nice on a tutorial on how to use this engine; I'm interested
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nate NJR1432
do you have the key for this?
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BlastByte mbot2002
KEY!?!?!?!???
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12Me21 12Me21
Ok, there are two main things you need to know, that are not explained. 1: you must surround the map with blocks (if you can see outside the map, it errors) 2: you must have collision detection (being inside a block also causes an error)
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mbot2002 mbot2002
運営者により削除されました。 コメントのID : 3DB-NBL7-BXN-3HKP-87N-4CY3
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BlastByte mbot2002
the poblem i am having with raycasting is the map. idk how to upload it to the program and make it render 3D?
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12Me21 12Me21
the map is just a 2D array you use SETMAP arrayname,width,height
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BlastByte mbot2002
ok.
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BlastByte mbot2002
basically raycasting is like wolfenstein 3d or Doom
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12Me21 12Me21
so the full thing (to start) would be something like INITRAYLIB 1,50,0,0,399,239 'use sprites 1 to 50, and use the full screen DIM MAP[4,4]:COPY MAP,@MAP @MAP DATA 1,1,1,1 DATA 1,0,0,1 DATA 1,0,0,1 DATA 1,1,1,1 SETMAP MAP,4,4 DIM BLOCKS[1,4]:COPY BLOCKS,@BLOCKS @BLOCKS DATA 16,0,16,16 SETTEX BLOCKS SETCAM 1,1,0.5,0,0,2 or something
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Yes... ^(Remaining Posts for Today 2) can y- *banned*(jk)
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@12Me21, I am playing around with this and can you tell me, can you render ceilings or floors w/ this engine?(I saw what you did in Mine, but that's not what I'm talking about)
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Velocireed Bobolito2001
@12me21 WHELP! Time to re-open that raycast.lib! i still have no idea what im doing
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12Me21 12Me21
@AnswerXOX no, unfortunately. You could combine a raycaster with "mode 7" type graphics, but of course the 3DS couldn't handle that.
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@12Me21, welp, it's time for me to bring out my n3DS then :P
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12Me21 12Me21
n3DS probably couldn't either
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Michael miccla00549
Can someone try to? I'd like to test the capability of the new 3ds.
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