so the full thing (to start) would be something like INITRAYLIB 1,50,0,0,399,239 'use sprites 1 to 50, and use the full screen DIM MAP[4,4]:COPY MAP,@MAP @MAP DATA 1,1,1,1 DATA 1,0,0,1 DATA 1,0,0,1 DATA 1,1,1,1 SETMAP MAP,4,4 DIM BLOCKS[1,4]:COPY BLOCKS,@BLOCKS @BLOCKS DATA 16,0,16,16 SETTEX BLOCKS SETCAM 1,1,0.5,0,0,2 or something