Here's the 2nd character in the new 3 characters. The Hearts represent health and How many gems are needed to fill up the meter. What the meter does when it's full is for me and the beta testers to know, and for you to find out when this is released.
1st: Some parameters are not accurate
something like
BGFILL (parameters)
@lolol
locate 7,7,0:print ''START
LOCATE 7,9,0:? "options
locate 7,11,0: ?"etc.
Locate 6,Y:Print ">
if button up then y=y-2
if y<7 then y=7
if button down then y=y+2
if y>11 then y=11
if button A then goto @action
wait 1: cls: loop
There will be powerups and enemies. I don't know HOW to make a procedurally generated track. So far it just keeps using BGOFS in a loop like this
@ex
x=x+1
if x>600 then x=0
bgofs 2,x,0
wait 1
goto @ex