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Arrow♂ Arrow5988
need help with enemy colision
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Lukas dogcutie
Here is how to do it, so type this in (Simple Code) (Management Number is MN) SPCOLVEC (MN) SPCOL (MN), TRUE @LOOP (Varible)=SPHITSP(MN1,MN2) IF (Varible)==TRUE THEN (Effect) GOTO @LOOP
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Phoenix B) epicphoenix4
Darnit, I got here too late.
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Arrow♂ Arrow5988
whats mn
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Phoenix B) epicphoenix4
Management Number. Its that first number on all sprite commands. The number can be registered on SPSET. SPSET MN, SN
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Arrow♂ Arrow5988
the collision works i need isolate enemy to single map
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Arrow♂ Arrow5988
enemy is on every map
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Arrow♂ Arrow5988
need to make it that he is only on area1
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Phoenix B) epicphoenix4
Try making a Variable for every area and doing something like this. If area==1 then goto@makeenemy
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Arrow♂ Arrow5988
thanks phoenix i think i know what to do now
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