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Lukas dogcutie
This is the order: BG color, Graphic page, BG tiles, Sprites, council I so far don't know how to switch the order, but you can try saving the BG tiles in an array, then hide the BG tiles, which shows the Graphics. Then, load the BG tiles when you need to.
0そうだね
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Lukas dogcutie
GOTO @Label means that you are jumping to another line of code GOSUB @Label means you can jump to code, then go back with RETURN @Label is the code you jump to (@Label can be anything with an @ before it)
0そうだね
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Lukas dogcutie
How can you animate sprites?
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Lukas dogcutie
I am not sure. That problem only occured to me a few times.
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Lukas dogcutie
Can you give me a few examples please?
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Lukas dogcutie

MultiPlayer?

What are some commands for MultiPlayer? (I know what MPSTART and MPEND is)
1そうだね
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Lukas dogcutie
Use GOSUB to go somewhere. Then use RETURN to go after the GOSUB command.
1そうだね
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Lukas dogcutie
O.K.
0そうだね
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Lukas dogcutie
What is the code for it?
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Lukas dogcutie
No. On my game (The Quest), I got the main game on the top by typing 1 after it. Same applies with the instructions (But I placed a 2). This is so people don't get it mixed up with the TXT files.
1そうだね
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Lukas dogcutie
Update 1.1 to The Quest Calculator can now only be found in Alphadog 0
4そうだね
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Lukas dogcutie
Tredecicillions!?
1そうだね
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Lukas dogcutie
Alphadog OS 0: This is a the same as Alphadog, just there is a new Alphadog coming up. It is like a more modern computer.
4そうだね
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Lukas dogcutie
Do... @Loop IF...THEN GOTO @Something GOTO @Loop @Something .......
0そうだね
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Lukas dogcutie
For saves, do this: (Variable)$="Something" SAVE"TXT:Something",(Varible)$ (Variable)$=LOAD"TXT:Something" If (Varible)$=="Something" THEN...
0そうだね
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Lukas dogcutie

Animation help

How do you animate things?
1そうだね
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返信[3]
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Lukas dogcutie
!
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Lukas dogcutie
I think is is a super quick check just for anything inapropriate. For me it takes less than a second.
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返信[7]
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Lukas dogcutie
Try moving the code to the line IF is at. IF...ELSE... Not IF... ELSE...
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Lukas dogcutie
Here is how to do it, so type this in (Simple Code) (Management Number is MN) SPCOLVEC (MN) SPCOL (MN), TRUE @LOOP (Varible)=SPHITSP(MN1,MN2) IF (Varible)==TRUE THEN (Effect) GOTO @LOOP
0そうだね
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