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返信[15]
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Luis SuperChato15
What kinda question is that?! the answer is YES :D
1そうだね
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返信[13]
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Luis SuperChato15
here it is, incase you couldnt find it
1そうだね
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返信[12]
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Luis SuperChato15
DONE, POSTED THE KEY on the on mii verse smilebasic place! :]
1そうだね
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返信[1]
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Luis SuperChato15
pls note. its simple for a reason, to show how it works. but keep an eye out for my WIP game, alpha will come out soon and will have all those fancy things like a menu and what not :]
0そうだね
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Luis SuperChato15
hey guys just made a small prg from my WIP game. it has sphitsp and AI movement that tries to eat you. also has simple hit point system and rnd music 99.99% of the time
3そうだね
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返信[11]
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Luis SuperChato15
well got the problem fixed, now...FULL STEAM AHEAD ON THE AI PART
1そうだね
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Luis SuperChato15
woooooow, hecka fun. please tell them if they could make v2 :)
4そうだね
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Luis SuperChato15
the highlighted one the updated version with bug fixes, but my sphitsp command seems to be ignored... any help?
1そうだね
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返信[8]
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Luis SuperChato15
hmm...ran across a problem... I was planning to upload today but it seems like tomorrow the day[if not, for sure weekend]
1そうだね
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返信[5]
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Luis SuperChato15
sure, just give me some time to finish the AI, and polish up the code :3
1そうだね
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Luis SuperChato15
GG, just finished the spirte collision test and a simple hit point system. The player also bounces back depending if they got hit from the left side or right side. now onward to AI movement
6そうだね
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返信[2]
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Luis SuperChato15
yea, also if theres no errors but nothing comes into view it's because you on the wrong layer. so if theres nothing on L0 then change everything thats L0 to L1 and keep doing until you find it
1そうだね
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返信[3]
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Luis SuperChato15
sure
0そうだね
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返信[28]
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Luis SuperChato15
np
0そうだね
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Luis SuperChato15
well for all you started I made a very simple bgm player that plays a random bgm every time, could be modified for a more adv version to include user define music and if it lands on same music it will play another instead
4そうだね
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返信[9]
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Luis SuperChato15
well...after hearing the same bg music over and over i made a random music player, best part...only 3 lines in total :D
0そうだね
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返信[8]
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Luis SuperChato15
nice, well so far so good, no bugs found on first release
0そうだね
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返信[1]
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Luis SuperChato15
heres my coding for cpad movement, also you use spamin when the player moves for animation, if you want i could add that into the coding if you want if your stuck
1そうだね
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返信[5]
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Luis SuperChato15
ill help and also help in debugging if you want :]
0そうだね
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返信[26]
親投稿
Luis SuperChato15
heres the circle pad coding
2そうだね
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