It's been months!? Why is it taking so long for Nintendo to release it? Are they trying to make language adaptations or some other "behind the scenes" stuff?
All I need to do is work on graphics a little more, add enemies, and improve things a little and then I'll release the first version of Lasership 2. Don't pay attention to the lack of stars in the screenshot. That's only one frame.
Make a function which rolls it and call it when you need it to do so. Also, don't make the function do a full animation; doing so will waste some time. Try making the function show one frame at a time controlled by an incrementer which is increased each tick.
When I get to the part, I will add stars to the background in Lasership 2's gameplay. How do I make stars appear to move to the left as if the ship were flying through space to the right?
Unfortunately, lowerdash and N# seem too complicated to learn right now because of homework and other issues. However, I might use one of these in a later project.