Working on a new game called GRAV.IO simular to the other IO games but the more mass you have, the more the other dots get attracted to you. This game might be out in February, and if you have questions, feel free to ask.
So, To create a game you should be able to code things without much help, so you should start learning how to write small lines of code, from printing something on a screen to being able to place sprites and make them move.
That I haven't been working on ELUDE because I don't have enough knowledge yet to do a great AI, I have decided to work on ELUDE 2, and so far I have begun walking animation, and making the game playable.
The ctf program is NOT the same in Elude, I changed it when I added it to the game. The background is cobblestone brick on one side, and lava on the other.
In ELUDE there is a background already added. And that background doesn't fit with ELUDE, so... maybe if you really want to, you can keep working on that or you can just keep the black background and I can change it later.
I think so, but that is ELUDE 2. If you check out ELUDE, that game is much, MUCH larger [about 900 lines of code] I just made the CTF a seperate thing so I could add it in later and not get as confused.
Here, you can download CTF and turn one player (the alien) to an ai and add more so you can choose how much enemy bots, how much friendly bots, and once you finish then you can give me the key and I'll add it into ELUDE.
A mix of follow me and follow flag, something like:
If player is 3 or less blocks away from bot (and bot is on your half of the map) then the bot will run away or keep going for the goal.
If you go on their side, they charge after you.