Here 2 sprites are set. One is controlled by the Circle Pad input, and the other is controlled by the AI. The AI here is programmed to follow the player.
I need to do a CTF [capture the flag] AI that has 1-5 bots each team excluding the players. It will be for my pretty big game ELUDE. I already have the multiplayer ctf and a tag AI down, but this is the major thing that is delaying the beta 1.7 update.
What I have in mind is:
The game is played on a map viewed from top.
Goal is for capturing a flag.
AI 10 max count
You can use the follow-me AI system to get AIs to go to the flag.
The follow me AI is what you need.
Correct?
A mix of follow me and follow flag, something like:
If player is 3 or less blocks away from bot (and bot is on your half of the map) then the bot will run away or keep going for the goal.
If you go on their side, they charge after you.
Here, you can download CTF and turn one player (the alien) to an ai and add more so you can choose how much enemy bots, how much friendly bots, and once you finish then you can give me the key and I'll add it into ELUDE.
I think so, but that is ELUDE 2. If you check out ELUDE, that game is much, MUCH larger [about 900 lines of code] I just made the CTF a seperate thing so I could add it in later and not get as confused.
So, again, do you want BG in your game instead of plain darkness? It would be much more interesting, becavse it would have some awesome, vivid graphics! ;›
When I'm done, I will upload the data you need on this folder. You can then get this data and copy it to your CTF downloadable game cartridge and upload your game. Feel free to make any changes to your copy of this ROM to fit your game!
Also, you should start a series on this and take ELUDE to a new level, and you will be the official developer, as I make the AI coding and BG layouts!
In ELUDE there is a background already added. And that background doesn't fit with ELUDE, so... maybe if you really want to, you can keep working on that or you can just keep the black background and I can change it later.
Black is the screen itself, not a background. How else could the sprite detect what side it's on? Also, BG would make your game colorful and just about make your game come to life!
The ctf program is NOT the same in Elude, I changed it when I added it to the game. The background is cobblestone brick on one side, and lava on the other.
Hey Aiden, it's been awhile. I must of forgot aboutcha or something lol. Thanks for your help, although I didn't use it. I kinda do need some help though, with something else.