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Brad GamerZim
in my codes for button I usualy go with bt=button() if bt and 1 then ect.. if bt and 2 then blah...
0そうだね
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Brad GamerZim
Also i have seen some button codes get done as a gosub command, also before, in or after the main graphics sets, does any of this effect how the buttons work after being called?
0そうだね
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Brad GamerZim

coding formation, how should a code be built-up in "simple" terms, I see some codes go (map, sprite, button set) but some go (button, sprite, map) is there a "correct" set to optamize code, for FPS and MEM with lettle stress to the app?

1そうだね
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Brad GamerZim
I haven't played it, but will look it up, I'm new to coding also, i'v done all i can off of small things, so now its time to jump in and make a game, I figure "give it all, or go away" its ganna be hard, but nothing worth while is ever easy.
0そうだね
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Brad GamerZim
Also if you like the blue fade the code is: for i=0 to 256 gfill 0,i,400,i,rgb(i,i+20,255) next Some of the size is overkill, but doesn't use too much memory from the system
1そうだね
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Brad GamerZim
think Firefly, dresden files, and galaxy quest rolled into one.
1そうだね
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Brad GamerZim
trying A mixed medium, Its based off a story I wrote a while ago, your a small crew of run aways, there is an alien threat that has shown up who have advanced tec, its up to you to make money by helping colonizations, evading the USN and finding away to battle this new alien threat.... well thats the hopes anyways, it will mix space battle and land, threw text adventure, its ganna be a lot of work
1そうだね
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Brad GamerZim
I just wanted to post my first game, as a two fold.one, because I want to share this with people when its done! 2, to see what I can do now, and compare it in the future, here is a demo shot of "Ark Space: The Gears of Time", RTS, SIM, TEXT ADVENTURE, RPG.
9そうだね
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Brad GamerZim
there is two parts to the code, the set up and the running loop, I know what it looks like, and its easy to copy, but I want to learn how it works too.
0そうだね
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Brad GamerZim
Thanks for the idea, its a cool effect but not what I'm looking for sorry, looking for the star effect in game2schooter,
0そうだね
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Brad GamerZim
I should mention, just trying to make simple gpoint, fast moving stars
0そうだね
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Brad GamerZim

STARS! Or at least I want to learn how to make them, I'v keep studing the arreys and setup, but its just not clicking, can anyone please help? trying to learn this to make my first game.

0そうだね
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Brad GamerZim
In g circal its x,y radios[size of cercal] then color
1そうだね
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Brad GamerZim
you should now have a small blue box in the left hand upper corner. mess with each number one at a time to see the effect, all "g" codes work this way, exsept gcercal witch has one less input, hopes this helps to get started
1そうだね
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Brad GamerZim
ok so it looks like you forgot the color code wether its a preset or RGB lets say gfill, its set like this gfill x[start],y[start,x[finish],y[finish] color. so for a small box try, "gfill 0,0,50,50,RGB[20,120,255] "
1そうだね
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Brad GamerZim
Next on the history channel, we witness a pipe in its natural environment..... o wait History channel.... and aliens!
3そうだね
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Brad GamerZim
look up the past logs of post, look up 'nyne cat' scroll to the bottom, at the bottom it will read, Data t147:A#G>BD*S, thats the music data, music is done as code, so you need to know coding and music, every thing you see, someone made in app, no outside source.
0そうだね
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Brad GamerZim
did this just fooling around with it, its dumb but I love the outcome. thanks for the help with starting to understand programing.
1そうだね
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GamerZim GamerZim
投稿元ユーザーにより削除されました。
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Brad GamerZim
Are you willing to take time and start small coding, its very hard but also every little thing is rewarding, there is no short cut here, but its your own art, something you can share and be proud of, but it takes time, but hard work is worth it, and nothing is greater then knowledge
1そうだね
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