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Gale Storm GaleTheStorm
That moment when you discover that your graphics are a single pixels width off from going across the screen...
4そうだね
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Gale Storm GaleTheStorm
Not sure if this will help, but here is an MML example I made for a game over track. Note: All of the "DATA"s can be condensed into one by making it one huge, continuous string, except the last one.
0そうだね
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Gale Storm GaleTheStorm
What error message do you get? Or what happens exactly?
0そうだね
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Gale Storm GaleTheStorm
If your goal is to have all of them show up guaranteed, then remove the "If RRA ==" parts. As the comment above mentioned, the sprites will only be created and moved if the RRA is EXACTLY equal to the number you set (If RRA is random like it is at the top, that creates a bigger problem). If you have any more questions, i'll try to help.
0そうだね
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Gale Storm GaleTheStorm
Guys. We want the community to stay alive. The more you break the rules, the more trouble you cause to the community. Look what has already happened: people got SB temporarily removed because they were doing things they shouldn't have been doing. All we're asking is for you to follow the rules. I want SB to come back and STAY here.
1そうだね
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Gale Storm GaleTheStorm
Oscar is only telling the truth.
3そうだね
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Gale Storm GaleTheStorm
Ah, no problem at all. I'm glad it worked out. This is a learning experience for me as well. No harm done. ^_^
0そうだね
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Gale Storm GaleTheStorm
As a result, the program is looking for "@Item" + "" or simply @Item, which I'm guessing doesn't exist, hence the missing label.
1そうだね
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Gale Storm GaleTheStorm
I think what is probably happening is that, when the program starts, all string variables are empty until they're told to be otherwise. Both shop$ and R$ are empty ("") Because R$ refers to shop BEFORE it's changed, it just returns "" at the end of the label. (continued)
1そうだね
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Gale Storm GaleTheStorm
Not entirely sure, but try establishing shop$ before it's used to define R$. As in, put "Shop$=" before R$=.
1そうだね
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Gale Storm GaleTheStorm
Practice makes perfect. Sometimes, I question whether these are my sprites or not. They may not be the best, but I'm satisfied with them.
10そうだね
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Gale Storm GaleTheStorm
Do these boots look too metallic?
5そうだね
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Gale Storm GaleTheStorm
Seriously though. Consider me impressed. +Follow :o
0そうだね
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Gale Storm GaleTheStorm
Cool! MMBN4 boss theme! That's...actually fitting considering the silhouettes. Hmm...Battle Network 4...I stopped doing my 100% runs there...I should get back to it one day.
0そうだね
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Gale Storm GaleTheStorm
The only thing, warping from panel to panel feels...off. I'm not quite sure how to explain it.
0そうだね
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Gale Storm GaleTheStorm
Wonderful! I bow to thee! Also, I like the Battlechip Challenge battle theme that was used. Personally, I think BCC had some of the best tracks in the series.
0そうだね
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お絵かき
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Gale Storm GaleTheStorm
3そうだね
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Gale Storm GaleTheStorm
Oh lord...now it's here too.
0そうだね
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Gale Storm GaleTheStorm
Good luck.
0そうだね
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Gale Storm GaleTheStorm
Thank you for mentioning this. I completely forgot to check it out off of SBS.
0そうだね
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