Manag.# is Management Number. Its what the SPSET'S have.
The Management Number
↓
SPSET 1,64,64
(Its ok btw. :>)
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I think you mean SPHITSP? After you SPCOL a sprite, put in your movement loop something like:
IF SPHITSP (Manag.#,Manag.#) THEN
(Whatever you want to happen)
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If you didnt see down at the bottom, I had some code for a shop. I just need help with when you buy something, it applies to the sprite or the map.
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Thanks so much! :D I guess it didn't work because I put it in another loop.
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I also need a little help with the shop. If it's not too much. :)
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Sure thing!
Key for V1.0.0: 4D3XBES3
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Ok, here is fine. Here's the key: 2EKE5NQE
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Im gonna send it to you in another post cuz I don't want people taking the code.
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I can send you the code for the game.
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See, what happens is, a pickaxe hits a rock and then it disapears. Then after a few seconds, I need it to appear again.
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Just loaded up SB. Lemmie put it in.
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