Here's the coding I have so far.
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How do I make so if you press right, you go to "Kick" and if you press right again, you go to "Item." How can I do the same thing with Left?
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I did! I beat the boss! Sorry for leaving a lot. I'm falling asleep. xD Goodnight! Seeya tomorrow! I'm glad we met Derptias!
1そうだね プレイ済み
This time right now tomorrow I could. :D Even though it's at 12:30 AM XD I would do it. :D
1そうだね プレイ済み
I could do tomorrow. probably around 6:00PM EST?
I love the game! It has a lot of potential!
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Alright! We can start on Friday maybe, I'm taking a break on programming for a bit. Friday is when I should be up and going.
Btw before you release the game, you may want to delete this "IF." Thanks too! :D
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By any chance, would you like to form a team for programming our own games together? We both seem to have the same programming skills and we can learn together! It's up to you! :D
0そうだね プレイ済み
You don't have to change anything, it's fine! As long as you didn't say that this idea was your original idea and being a jerk about it. xD I'll just play it tomorrow on it's release date. No need to give me early access. :)
0そうだね プレイ済み
Its okay I guess. Keep doing what you're doing.
0そうだね プレイ済み
This looks awfully a lot like my game...
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I'm mostly working on variables and sprite stuff like collision and gravity.
1そうだね プレイ済み
Just another announcement, I'm taking a break from Slime Sim. for a bit. I need to learn more about programming, I hope you guys understand. :)
1そうだね プレイ済み
Happy Saturday!
The Slime Simulator Beta V0.6.5 is out! Im calling this update the "Rude Update"
Have fun! Please report any bugs!
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Make sure to not actually call it Undertale, you could get a copyright strike! :0
0そうだね プレイ済み
How can I put more sprites on the same screen?
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Right before the GOTO @LOOP put ENDIF and probably put a VSYNC 1 in there somewhere.
0そうだね プレイ済み
Another reason is because it's out of the loop. If it's outside the loop then it can't be used.
0そうだね プレイ済み