Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
112 13 14 15 16 17 18 19 20 21 22 23 24 25
次のページ(過去)
返信[12]
親投稿
☆CodeZeяo☆ Code-Zero-666
I am glad to say, all of your guys ideas thus far is very possible and i will try to do them all!
1そうだね
プレイ済み
返信[11]
親投稿
☆CodeZeяo☆ Code-Zero-666
Thanks ^_^, I like all the ideas you guys came up with. and anyone who dropped an idea will have there miiverse name/their idea in the credits.
1そうだね
プレイ済み
返信[7]
親投稿
☆CodeZeяo☆ Code-Zero-666
I might be able to do multi-player but very limited multi-player exchaning pets/items over the shop computer might be possible
0そうだね
プレイ済み
返信[8]
親投稿
☆CodeZeяo☆ Code-Zero-666
I liker your ideas, Your name will be in the credits, and your ideas will be listed beside it. ^^
1そうだね
プレイ済み
返信[6]
親投稿
☆CodeZeяo☆ Code-Zero-666
i really like all of your ideas, and they can be added. it might make the release date be pushed further ahead, I am definatly considering the pets, and the heavy metal theme of furniture. The spongebob one is a definite maybe and the cartoon one I have a special Idea for ^^
0そうだね
プレイ済み
返信[6]
親投稿
☆CodeZeяo☆ Code-Zero-666
Thanks for the support, It's appreciated, If want to go check out my most recent post, You can make your own thing in the game ^^
2そうだね
プレイ済み
プレイ日記
☆CodeZeяo☆ Code-Zero-666
If you guys have any -item- -enemy- or -skills- that you can think of please leave a comment, the top 5 of each will be added! items must include- what it does, what it looks like, and cost. enemies, if you want you can make it in sprite creator and send me a public key. +skills,lv and for skills Go crazy CX, and give me an sp cost for it!!! remember you can submit as many as you like ^_^
4そうだね
プレイ済み
返信[4]
親投稿
☆CodeZeяo☆ Code-Zero-666
Hopefully sometime later in the month, Depends on school schedule, And Battles I already have 10 moves that can be effectively used in the game, Along with 7 working items, I have 10 enemies done, and 2 bosses, The battles will be turn based.
1そうだね
プレイ済み
返信[2]
親投稿
☆CodeZeяo☆ Code-Zero-666
The game itself has 15 main places, and they are not all accessible at first. The Full game will have Battles level up system coins a full shop a full hospital a roman type fight level an underwater world full story 2 save slots name placement etc.
1そうだね
プレイ済み
プレイ日記
ネタバレ
☆CodeZeяo☆ Code-Zero-666
So right now the house looks empty, good thing you will be able to by furniture & other goodies from the shop to customize your house! ^_^
4そうだね
プレイ済み
返信[4]
親投稿
☆CodeZeяo☆ Code-Zero-666
Well I got the battle engine done, Now I need to make levels up to the Western Boarder then I can release a demo.
0そうだね
プレイ済み
返信[2]
親投稿
☆CodeZeяo☆ Code-Zero-666
-smiles- U-umm Theres no playable content yet, I'm planning to release a demo soon tho. Right now i'm working on the fighting system... Do you have any moves you would like to see in the game?
1そうだね
プレイ済み
プレイ日記
☆CodeZeяo☆ Code-Zero-666
Said I was making an Rpg a while back.
9そうだね
プレイ済み
返信[1]
親投稿
☆CodeZeяo☆ Code-Zero-666
Can't wait ^_^ *hyped*
0そうだね
プレイ済み
返信[5]
親投稿
☆CodeZeяo☆ Code-Zero-666
No problem, if you have any more questions i'll try to help.
1そうだね
プレイ済み
返信[3]
親投稿
☆CodeZeяo☆ Code-Zero-666
Well for shooting I honestly have no Idea, but movements X=something y=something --- @loop wait 1 spset 1,(Your number) spofs x,y Gosub @m goto @loop @m if button()==1 the x=x+1 (press the help guid to see button controls to experiment w/ them)
0そうだね
プレイ済み
返信[1]
親投稿
☆CodeZeяo☆ Code-Zero-666
With buttons?
1そうだね
プレイ済み
トピック
☆CodeZeяo☆ Code-Zero-666

I need help with the "stick" function.

I need help changing sprites when I use the "stick".
2そうだね
プレイ済み
返信[1]
親投稿
☆CodeZeяo☆ Code-Zero-666
Are you trying to get sprites to move?
0そうだね
プレイ済み
返信[3]
親投稿
☆CodeZeяo☆ Code-Zero-666
It would be kinda like this @mainloop Wait 1 spset 0,1 spofs 0,x,y Gosub @Move Goto @mainloop @move B=Button() If b==1 then y=y+1 If b==2 then y=y-1 If b==4 then x=x+1 If b==8 then y=y-1 Return You have to toy with it, but after you set it right then it will move up with the up button etc
0そうだね
プレイ済み