SmileBASIC コミュニティ返信[16]親投稿Candall Candall2015/10/23 8:01There are worse things an uncle can do.0そうだね プレイ済み2017/11/04 05:02:30に取得
SmileBASIC コミュニティ返信[8]親投稿Candall Candall2015/10/22 8:32The hype is real!0そうだね プレイ済み2017/11/04 04:28:59に取得
SmileBASIC コミュニティ返信[3]親投稿Candall Candall2015/10/21 15:08Not needed, sure. Still, I prefer them just because they feel more natural.0そうだね プレイ済み2017/11/04 04:28:56に取得
SmileBASIC コミュニティ返信[2]親投稿Candall Candall2015/10/21 15:06Raycasting is a form of raytracing that casts fewer types of rays for a faster but less accurate render.2そうだね プレイ済み2017/11/04 05:02:29に取得
SmileBASIC コミュニティ返信[1]親投稿Candall Candall2015/10/21 15:02Why not? It's free for the DEFing.0そうだね プレイ済み2017/11/04 04:28:56に取得
SmileBASIC コミュニティ返信[8]親投稿Candall Candall2015/10/21 15:00Ask your aunt?0そうだね プレイ済み2017/11/04 05:02:30に取得
SmileBASIC コミュニティ返信[3]親投稿Candall Candall2015/10/21 12:55Sometimes you just need to break spacetime, amirite?0そうだね プレイ済み2017/11/04 04:28:59に取得
SmileBASIC コミュニティ返信[1]親投稿Candall Candall2015/10/21 12:42Whoah, nosebleed material right here. Any chance of a dl key?0そうだね プレイ済み2017/11/04 04:28:59に取得
SmileBASIC コミュニティ返信[2]親投稿Candall Candall2015/10/21 11:57You can't really just decide that a word is yours, I'm afraid.0そうだね プレイ済み2017/11/04 04:29:03に取得
SmileBASIC コミュニティ返信[6]親投稿Candall Candall2015/10/21 9:58The question remains. Have you ever programmed anything ever?0そうだね プレイ済み2017/11/04 05:02:36に取得
SmileBASIC コミュニティ返信[2]親投稿Candall Candall2015/10/21 9:51A self-proclaimed "old school pro gamer" calling anyone else a nerd... and through Miiverse, no less. I hope that the irony was deliberate. I truly do.2そうだね プレイ済み2017/11/04 05:12:20に取得
SmileBASIC コミュニティ返信[2]親投稿Candall Candall2015/10/21 1:10I looked into this as well. It's a shame that he wants to pronounce long I sounds as "ahh-eee," but that's a small complaint.0そうだね プレイ済み2017/11/04 04:29:20に取得
SmileBASIC コミュニティ返信[2]親投稿Candall Candall2015/10/21 1:04That's some cool stuff right there, Ed.0そうだね プレイ済み2017/11/04 04:29:18に取得
SmileBASIC コミュニティ返信[3]親投稿Candall Candall2015/10/20 23:46If you're doing it Smash style, you can use hit detection between the cursor and the slot graphics.0そうだね プレイ済み2017/11/04 04:29:44に取得
SmileBASIC コミュニティ返信[12]親投稿Candall Candall2015/10/20 21:00Hard to tell without motion, but it looks legit from here.0そうだね プレイ済み2017/11/04 04:29:53に取得
SmileBASIC コミュニティ返信[10]親投稿Candall Candall2015/10/20 11:44Hmm. Well, the tesseract coordinates are easy enough to plot in 3d, but... yeah, this requires research. I hope there's a standard matrix out there.0そうだね プレイ済み2017/11/04 04:29:53に取得
SmileBASIC コミュニティ返信[8]親投稿Candall Candall2015/10/20 8:30Hahah, yeah. That's why I set it so low. I really didn't know what I was doing with projection, so I just tinkered.0そうだね プレイ済み2017/11/04 04:29:53に取得
SmileBASIC コミュニティ返信[6]親投稿Candall Candall2015/10/20 5:10Ahh, thanks for the tip! I knew there must be a smoother way to control it. I'll try adding stick support, too.0そうだね プレイ済み2017/11/04 04:29:53に取得
SmileBASIC コミュニティ返信[1]親投稿Candall Candall2015/10/20 3:49It appears that you're displaying a set of ripped images from Super Smash Bros. Hope that helps.4そうだね プレイ済み2017/11/04 04:29:44に取得