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Arrow♂ Arrow5988
here's my key if this doesn't help your in the wrong place RA4E3VD
1そうだね
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親投稿
Arrow♂ Arrow5988
What's it do
0そうだね
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Arrow♂ Arrow5988
Have you figured out how to make save function so players can save there progress
0そうだね
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返信[4]
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Arrow♂ Arrow5988
So players can save progress and not have to start over every time they play game
0そうだね
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Arrow♂ Arrow5988
That's an old post I figured all that already I'm trying to figure out how to make save function in game
0そうだね
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Arrow♂ Arrow5988
heres the key can you help me
0そうだね
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Arrow♂ Arrow5988
That doesn't tell me anything I don't know what a os is
0そうだね
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Arrow♂ Arrow5988
What does this do
0そうだね
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返信[10]
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Arrow♂ Arrow5988
By the way do you know how to create save function so can save progress in game and game over every time you play it
0そうだね
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返信[9]
親投稿
Arrow♂ Arrow5988
Do you know if anyone has made full poly editor if you find one send me key
0そうだね
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返信[11]
親投稿
Arrow♂ Arrow5988
Bgget places a single bg tile and bgfill is used to place multiple of same tile Bg works in layers from 0 to 3 my stop code uses layer 3
1そうだね
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返信[10]
親投稿
Arrow♂ Arrow5988
Bgget 3,10,10,100
1そうだね
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Arrow♂ Arrow5988
Like blender,Maya,3dsmax for smile basic
0そうだね
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Arrow♂ Arrow5988
Has anyone found a polygon editor tool
0そうだね
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親投稿
Arrow♂ Arrow5988
I'm working on rpg I'll post key I figure out save function For my game so players can save progress and not have to start over every time
0そうだね
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返信[7]
親投稿
Arrow♂ Arrow5988
Does allow manipulate poly to create own poly images
0そうだね
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返信[8]
親投稿
Arrow♂ Arrow5988
Or bgfill 3
1そうだね
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Arrow♂ Arrow5988
Are your trees set to bgget(3, stop code only affects bg layer 3
1そうだね
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返信[7]
親投稿
Arrow♂ Arrow5988
Haven't got character acquisition yet still working on item Menu and figuring out how to create as e function
0そうだね
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返信[6]
親投稿
Arrow♂ Arrow5988
Are you talking About the rpg style or creature aquisition
0そうだね
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