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Arrow♂ Arrow5988
アメリカ
誕生日非公開
ゲームの腕前中級者
利用したゲーム機ニンテンドー3DS
フレンド0/100
フォロー5
フォロワー5
投稿数37
そうだね数1
取得日時

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返信[11]
親投稿
Arrow♂ Arrow5988
when i first ran the game the arm was arm3 and the leg was leg3. I changed the arm to arm6 then used save function DAT:SAVE and arm was still arm6 but when used load function DAT:LOAD the arm was arm3 and the leg6 even though my character never had leg6 that shouldnt happen can someone tell why this is happening problem has something do with loading but my seems correct so shouldn't be a problem
0そうだね
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返信[10]
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Arrow♂ Arrow5988
im making a rpg with robots similar to medabots and lbx with part customization but when change the arm part then save it should have the same arm when i use my load function but it load the previous arm part it had before i changed it and it changes the leg part to the leg of arm part it should have even though my character doesn't have that leg part
0そうだね
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返信[7]
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Arrow♂ Arrow5988
the problem isn't with slots
0そうだね
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返信[5]
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Arrow♂ Arrow5988
used code use 2 and it didn't fix the problem
0そうだね
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返信[27]
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Arrow♂ Arrow5988
i just took out bgclr command and it worked thats strange because it didn't work before maybe i change something since then
0そうだね
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Arrow♂ Arrow5988
working on a character customization feature and when save dat the variables are correct but when load dat the variables change and i cant figure out why key for roboload has start title and load function problem should be in one of them
2そうだね
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返信[3]
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Arrow♂ Arrow5988
What do you mean slot
0そうだね
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Arrow♂ Arrow5988
for some reason when use load function variables switch on me and theres no code to switch them at least not one i can find can someone help me
3そうだね
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返信[17]
親投稿
Arrow♂ Arrow5988
How to make background appear behind everything else when try to put background in battle it covers everything else
0そうだね
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返信[2]
親投稿
Arrow♂ Arrow5988
How to use bg in battle in mine it just covers up my screen it so you can't see sprites or text
0そうだね
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Arrow♂ Arrow5988
Can someone help me my game seems to be switching variables around for no reason here's the key DRN45V4V
0そうだね
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返信[3]
親投稿
Arrow♂ Arrow5988
Aaron I need help
0そうだね
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返信[1]
親投稿
Arrow♂ Arrow5988
bgget
1そうだね
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Arrow♂ Arrow5988
need help with 8 when i switch arm to number 6 everything works fine but when i quit the game and then load game it brings up arm3 and the sprite for feet 6 appears even though i don't have feet6 and all of variables were are there for arm 6 6 should loaded not 3 and it only happens i reload game and when i saved i should have saved 6 not 3
0そうだね
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返信[4]
親投稿
Arrow♂ Arrow5988
Under sprite edit function try copying from one sheet to the other
0そうだね
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Arrow♂ Arrow5988
how to sprite face opposite direction
2そうだね
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返信[2]
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Arrow♂ Arrow5988
Load "grp4:filename" Save the background Then use load command above with that files name and you be able to use them as normal sprites instead of background
0そうだね
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返信[6]
親投稿
Arrow♂ Arrow5988
I figured all that out here's my key JRNX72AV
0そうだね
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Arrow♂ Arrow5988
I finally got the save function working if you want to make an open rpg New5 will help
1そうだね
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Arrow♂ Arrow5988
had to make changes to 4
1そうだね
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