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King 5kittens645
"I'm this hospital's surgeon" So what, is he the hospital's only surgeon?
0そうだね
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King 5kittens645
I got bored, so i decided to make a simple calculator. It only took about 10 or so minutes. I never realized how easy it is to make a calculator in SmileBASIC.
1そうだね
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King 5kittens645
@Brad, *1 million facepalms later* Having to many lines doesn't necessarily slow down a game. What slows down a game is to many functions going on at once, or to many things (NPC's, ETC.) on the screen at once. With your logic, all big triple A titles (or just big releases in general) shouldn't run (get very many FPS) very well. (i may have mis-worded something somewhere in this comment, IDK)
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King 5kittens645
@Josiah, October 25, If I'm not mistaken.
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King 5kittens645
Just a suggestion, but i think you should erase the black boxes around the sprites.
1そうだね
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King 5kittens645
This is the description in the code. You can also look through some of my older posts and you may find some posts relating to this engine.
0そうだね
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King 5kittens645
So, does anyone have any suggestions on what i should add to the engine? Details on the engine will be in the comments.
2そうだね
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King 5kittens645
After what seemed like forever, i finally finished the title card for the engine...
2そうだね
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King 5kittens645
I love it how every time i say I'm going to stop using SmileBASIC, something always pulls me right back in. Anywho, remember this thing i was working on? Yeah, me neither. Well, I'm working on it again since i have nothing else to do. It's coming along pretty well, but i just can't think of anything else to add in.
3そうだね
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King 5kittens645
There is one made by 12Me21, but i don't remember what the key was.
0そうだね
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King 5kittens645
It may not be very comfortable, but it is meant to be reminiscent of classic text adventure games like zork. And again, I'm not going to update this just to add "a more comfortable input method", because I've already said that unless if there are any bugs i need to fix, this is the final version of this game that i will release.
0そうだね
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King 5kittens645
Rock, Paper, Scissors! V.1.2.0 Update: Added in some missing outcomes for wins and losses in 1V1 Mode. Also (hopefully), fixed a weird bug in 1VCPU Mode. KEY - 4RY5PXF3
2そうだね
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King 5kittens645
Escape Prison V.0.2.1 Update: Fixed a mistake i made where if you choose to help Ryan, after a few lines of text, the game crashes. KEY: RR5V8394
0そうだね
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King 5kittens645
New key! V.0.2.1 Update: Fixes a mistake i made where if you help Ryan, it crashes after a few lines of text. KEY: RR5V8394
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King 5kittens645
Ah ok, I'll try to fix that, but keep in mind that this is an incomplete version of the game that will not be fully completed.
0そうだね
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King 5kittens645
V.0.2.0 of my final game to be made using SmileBASIC, Escape Prison is out now! KEY: KH5JXHD Tell me what you think in my discussion post!
2そうだね
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King 5kittens645

Escape Prison V.0.2.0 Now out!

Version 0.2.0 of my final game to be made using SmileBASIC, Escape Prison is now out! KEY: KH5JXHD Please tell me what you all think about the game, because i am thinking about remaking this game on PC.
3そうだね
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King 5kittens645
(-_-)
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King 5kittens645
So there is a weird bug that i would really like to see fixed. I noticed that it happens on these screens (though, it may only be the first one). Basically if you push any buttons on the D-pad, the screens loops back to the same thing everytime you push right in battle. And as a result of this, you can't move.
0そうだね
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King 5kittens645
Well, now i'm back here, but with a sprite on the screen. I think the battles need some bug fixing because i wasn't even able to control my character, then it brought me back to the title screen.
0そうだね
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