Let's see what loop can count to one million first! Here is the data I've collected.As you can see, WHILE loops are about 0.05 seconds faster(Measurements are in milliseconds.)
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I have to be honest.I dont use comments that often
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You should make it conditional.
IF LEVEL>(something) AND NUM=0 THEN LOAD"GRP4:SP2",):NUM=1
the NUM part is make sure it only loads once.
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it has been developed for about 5-10 hours.So far, it has no pressure, no convection/conduction.
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making an atomic lab.Basically has Helium, oxygen, fire, and plasma(to catch things to fire)
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i think they are closing due to low/no profit
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im working on an fps maker(it is a DOOM type.remember?Doom?
anyway, it uses the raycasting library(by calc84) to create the walls.all I need is knowledge on how to use "SPWORLD"
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note:x and y are player positions
x2 and y2 are bottle positions
i dont use spworld yet, so i dont know if its in pixel or block units
use this:
IF DIST>3 THEN
IF X2<X THEN INC X2
IF X2>X THEN DEC X2
IF Y2<Y THEN INC Y2
IF Y2>Y THEN DEC Y2
ENDIF
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this seems to use BG, but it uses only sprites and graphics
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