Each sprite has 7 internal variables. SPANIM "V" set changes on the last variable. This could be useful if you want to change a value along with the animation.
Example:
SPSET 0,0
SPANIM 0,"V",1,0,-60,10,0
WHILE 1
? SPVAR(0,7)
VSYNC
WEND
0そうだね プレイ済み