@Ju: lol! guess I should try to get a decent engine first... But now you mention it, I think it'd be medieval-esque.
@raimondz: Top-Down. Each unit should have different range and streng. Let's say Knight, Magician and Bowman. Knights will be strong but slow. Magicians will be medium-type and Bowmans will have long-range shots but weaker than the othe two
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