Simple Tactics Engine
The idea is to create a tactics game using a Minimax AI for choosing the best move. All suggestions are welcome.
There will be 3 different unit types defined depending on strength and attack range.
So far, this project has received contribution from Sim#one (with a 3-kanji instead of a #) with the code whose share key is: 5BNECK4E.
6そうだね プレイ済み