@BBB Yep! The compiled file contains all the generated code for all the modules.
You only need to do that when you want fewer files or are making something for others to program with (raycaster)
You might even want to distribute an uncompiled game to get under the 4mb limit. (it has to load longer)
(Any code you write outside modules but in an impor is also in the file and gets run at main)
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