My fourth tip (and last tip of today, as far as my time goes) is to make sure that you release games that actually contain a decent amount of content. Sure you can say "it's alpha" or "indev" and play it off, but if you release extremely unfinished games even with updates, people won't want to play it because of first impressions. Also, make updates that can't be released in just a manner of days.
2そうだね プレイ済み