you are using spset wrong it goes like this: spset manegment number,definition number: tnat will set the manegment number of the sprite then to move the sprite to the area you want it you do:spofs manegment number,x,y: (btw the collens are just for show) then to change the definition number of the sprite you do:spchr manegment number,definition number(the one you want it to change into):
1そうだね プレイ済み