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Phoenix NocturnePoet

ID Numbers

How do I find out the ID for my custom sprites to add them to the program? I know how to add them, but I need code to add them, just not the ID for the code, if that makes any sense.
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komodo † 406mario
Do you mean the management number?
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Phoenix NocturnePoet
I think so. Like you'd enter it as: SPSET 0, X, Y I don't know what the ID for 0 is when you make a sprite. Sorry, it's confusing.
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komodo † 406mario
you are using spset wrong it goes like this: spset manegment number,definition number: tnat will set the manegment number of the sprite then to move the sprite to the area you want it you do:spofs manegment number,x,y: (btw the collens are just for show) then to change the definition number of the sprite you do:spchr manegment number,definition number(the one you want it to change into):
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TekeMan gameboyfan12345
So like Spset 0,0 The first number is the controll number, the second is the picture.
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Phoenix NocturnePoet
Oh, okay. Thanks, just some confusion on my part.
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