What you need to do is have an ID associated for each hitbox. For every frame after it connects that the same hitbox ID is inside the enemy, have it pass the damage code. You can even just disable it for that particular enemy and it should still work either way with other enemies and only hit once. Something like that should do the trick & I plan to do the same once I get around to my colliders.
0そうだね プレイ済み