this program is way too under used.. but its SOOO AWESOME!!
you can make any 3d stuff.. someday i want to see one of this on big scale used for making 3d game maps, wouldn't that be awesome..?
Using a flat 3D projection (like using GTRI for polygons) would be neat for a top-down and yet 60fps 3D. Defy3D is an example of this.
The thing is that alot of polygons on screen (if you're not optimal) would easily slowdown things. I'm not sure how SmileBASIC would handle the projections + the whole logic of the game.
yeah, also from my last few screenshots can you please tell me how my game looks so far, i want to make sure that its working before i continue and say exactly what you think, if something is out of place or just looks bad just tell me.