Is there any way to crash SmileBASIC itself in a running program. I doubt this is possible. but if it is, I can use that code to create a creepy corruption-style game.
Search "SBCrash" on the SBsource website. What the program does is load some kind of invalid memory thing. It should be easy to implement in your code.
@Scientist "If you save your work before crashing SmileBASIC, crashing it will have no affect on your work."
Sometimes a crash means a program starts doing something it's not supposed to. When your software starts to do whatever it wants, there are no guarantees.