Creepy Yard Beta release
The reason for this beta is so you guys can give me ideas that I can add into the game. It's a solid piece of construction right now, but it needs more!
KEY- [SRVEDKNE]
You should increment the amount of jewels per play instead of replacing the previous amount. What I mean is, if you collect 60 jewels in a play, then collect 12 in the next one, the 60 get replaced by the 12 instead of increasing them to 72.
I suggest erasing MONEY=0 in line 45 to change this.
Also, some sort of shop system would be nice. :D
To do this, do not erase money=0. Change the variable where that the array gets loaded into to money1 and change the print money in the menu to print money1
If you want to keep the highscore, remember to check if the new score is better than the kept score. (When the game ends, make sure to validate if Score>Highscore.) This is what I said in my comment about 12 replacing 60.
So which one should I do? Should I make an unreplaceable highscore or an all time jewel count that goes up every time yoy play? which would you prefer?
I like it. :D I like how the bushes spawn randomly in different places in each game. I would love power-ups like a speed boost or something. (BTW for the key to the latest Miner Life version, the E should be a 3.)
Thanks guys, also you can switch your skin with the L and R buttons. If you play the game for 1 minute, another enemy spawns. It does this up to 4 enemies on the screen at once :D