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Jackson JacboyX
Now here's a look at what the game might look like. Pretty sweet right? Disclaimer: This screen was created by using a grp editor.
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I'll get to it!
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First demo complete! Key: 5DW37N4V
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Jackson JacboyX
Sweet! In the idle animation, match the structure and see if you can do these moves: Punch, Double Punch, and Triple Punch.
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SıмΞоп SimeonW
Nathaniel WOW this has to be the best animating I've ever seen in SmileBASIC! This is spectacular!!
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Jackson JacboyX
Here's the movelist for Kombo. Only punches though.
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SıмΞоп SimeonW
I'd like to help with this project too! You two are (in my opinion) the two best SmileBASIC devs on Miiverse. If there's anything you think I could help with...
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Jackson JacboyX
Level design perhaps. I suck at making backgrounds.
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SıмΞоп SimeonW
That sounds fun!
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Does this look good? Also, how should I position the feet when the back foot is forward?
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Jackson JacboyX
I think I have an idea on the punching. Gimmie a bit and I should have it.
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Josiah Spike4
Wow Nathaniel, you are clearly better at animations than I am. If you guys need help with anything though, please let me know. BTW Jackson, I believe you are an awesome spriter and UI designer. I'm horrible at art ;) Nathaniel this demo was an amazing feat for SmileBASIC. Your animations are awesome! Simeon, your 3d parkour is awesome and how you love art and things like that, I'm sure you will.
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Josiah Spike4
.. make a great background maker and can't wait to see it. I love how this game is finally taking off and can't wait to see it progress. I understand if you don't need me now too. You're all great guys and awesome game makers. See you around the community! :D
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Jackson JacboyX
I'm gonna try and make the sprite sheet a little more simple. With Walking and Running Foot Sprites.
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How does this look for a block? And what button should I assign to it?
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Jackson JacboyX
'Y.' Obviously.
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Jackson JacboyX
Simple walk animation at it's finest.
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Jackson JacboyX
Looks like a crouch block. Can you put in a crouch input as well? Down on d-pad or circle pad should do it.
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SıмΞоп SimeonW
How many characters do you have? Does each one have its own animations?
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Jackson JacboyX
Fot the demo I plan: 6. But right now I want to work on 3. And yes, each one has animations.
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Jackson JacboyX
Each one has their own animations.* They also have their own move lists. And if you saw the explanation of the classes. The Light class would be suited for beginners and speed demons, Average is like a recommended thing, and Heavy would be suited for experts or people who prefer strong characters.
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SıмΞоп SimeonW
I wonder how the AI would be made
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Crouch
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Block
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Crouch & Block
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Josiah Spike4
An Ai would be pretty simple to make. All you would have to do for a simple Ai is make it so that it has to get close enough to punch you, and for it's block, you could make it random like if you attack it it has a chance to block if the random number is through certain numbers and it loses the block if the random number is through certain other ones.
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Jackson JacboyX
Sweet work, Nathaniel. Can you send me the program?
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Demo two- Key: RA4RXBD
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Josiah Spike4
Do you guys need help with anything like music? If you guys don't have time for it, I can give it a try. I know how to code music btw ;D
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Are the star sprites for when the player takes damage?
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Jackson JacboyX
It's for when Kombo is in a daze after suffering one too many hits, like street fighter.
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What should I work on now?
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Jackson JacboyX
Gimmie a sec.
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Jackson JacboyX
See if you can make the idle pose every time kombo stops moving, like both feet back to original positions, and see if you can make the punch animation like this. Make it to where he stops at the 5th punch.
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Jackson JacboyX
Forgot the idea.
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So, should the player punch with his left fist until the third punch?
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Jackson JacboyX
Basically just left, right, left, right, left. Simple enough.
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Punch 1,3,5
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Punch 2,4
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I think the punching animation would look much more realistic if the player began punching with the right fist instead of the left. Should I change it?
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Jackson JacboyX
I guess. Should be simple.
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Eren superjoshua150
DEMO 3 please...this is AMAZING!!!
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Josiah Spike4
So I'm guessing that's a no?
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There's no point in released another demo. Also, what should I work on next?
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Josiah Spike4
Where you talking to me or the other guy Nathaniel?
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Josiah Spike4
Because I was talking about the music
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Jackson JacboyX
I guess some music would be nice. Sorry for not noticing.
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Josiah Spike4
It's ok Jackson, I just didn't know if you wanted any. :)
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I was able to get multiple characters on screen at once!
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Jackson JacboyX
Send me that! Does it have an AI?
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No AI (yet). But I'll get you the key soon.
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Josiah Spike4
Nathaniel, is the extra character from a seperate loaded sprite sheet?
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Demo three- Key: 1DV3DN4V
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And no, the extra character isn't from a separate sprite sheet.
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Jackson JacboyX
It's the same one. Make the fighters look at each other. And make the other Kombo a training dummy.
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Josiah Spike4
How will you have 2 different fighters fight each other then?
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Jackson JacboyX
The same sprite can be used more than once, and used in many ways.
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Josiah Spike4
I'm saying if you have 2 different fighters like Kombo and some one else and they have 2 seperately loaded sprite sheets how will you have them both in the game at the same time fighting each other?
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What next?
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Jackson JacboyX
Make the punch input faster, and let's see if we can put in the health bars... I'll send you a code.
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Jackson JacboyX
The file is TEST_HP.GRP
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I'ts working!
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What should the max HP be?
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Jackson JacboyX
150. Cause that's how many pixels the green bar is. Of course if you want to make it quick, try 75.
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The width of the bars can now be anywhere from 0 to 150. What next?
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This is a better screenshot.
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Jackson JacboyX
Perfect.
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Jackson JacboyX
See if you can do an air punch and kick, and a crouch punch and kick.
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What's the difference between an air punch and a regular punch. Same with the kick. Also, I just added local multiplayer!
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Jackson JacboyX
The air punch is aimed at a diagonal downward angle; Same with the kick. BTW, here's a code for a new Kombo outfit. 4KXJZXBD
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Eren superjoshua150
SO COOL!!!
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Jackson JacboyX
And the local multiplayer is just the thing i need for the game as one of the modes.
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New Kombo outfit implemented!
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Jackson JacboyX
There are four different color schematics for each character. The red Kombo is the main outfit. Pretty cool, huh?
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If you send me the updated GRP of the red outfit. Then I can upgrade the feet in the walking animation.
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Jackson JacboyX
Cool. I'll also send you the other two colors while i'm at it.
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I'll continue working on this tomorrow.
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Jackson JacboyX
Okay. I've renamed the files by the way. They all have new sprites and colors. Give it a shot.
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