well if its going by where the sprite is at, in the players spofs you probably move it with x/y, so print the X/Y (PRINT X,Y) then when the player is in that area make a box to see if hes there, like this:
IF X>50 AND X<70 THEN IF Y>50 AND Y<70 THEN BREAK
as you can see i created a box to check in, if it goes into that box then just break.
use the X/Y of where you at.
did that help any?
Unfortunately we cannot attach screenshot here because of region lock. I give you a sample code instead. Could you download EK234D86 and refer to EX_MAPSW in the downloaded folder?
CAN U PLEASE TELL ME HOW TO CHANGE THE MAP THAT IT LOADS, SO IT DOESN'T LOAD THE MAP YOU MADE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PLEASSSSSSSSSSSSSSEEEEEEEEEEEEEE!!!!!!!!!
There are some methods to create map and I've shown you the simplest way, to use only BGFILL and BGPUT. Please see help documents for the detail of these commands.
Try typing the following commands in direct mode.
BGFILL 0,0,0,24,14,107
BGFILL 0,1,1,23,13,103
BGPUT 0,12,7,241