SmileBASIC コミュニティトピックPChicken NerdChicken2015/11/17 06:35:32質問How do I use the lb001 stuff?1そうだね 6返信プレイ済み2017/11/04 04:58:43に取得
SmileBASIC コミュニティ返信[1]親投稿Zee Storybookten92015/11/17 7:24It's talking about the number's bits that it returns. So say if it's B001 You're looking at, if only that is happening then it will return 1. For B002 It would be 2 (10 in binary) and so on.0そうだね プレイ済み2017/11/04 04:58:43に取得
SmileBASIC コミュニティ返信[2]親投稿PChicken NerdChicken2015/11/17 7:55but isn't it supposed to return a number?1そうだね プレイ済み2017/11/04 04:58:43に取得
SmileBASIC コミュニティ返信[3]親投稿Zee Storybookten92015/11/17 11:27Yes it does. Say it returns 3. 3 in binary is 11. So that means that the sprite is being animated for b001 and b002 (unless it starts from 0).0そうだね プレイ済み2017/11/04 04:58:43に取得
SmileBASIC コミュニティ返信[4]親投稿PChicken NerdChicken2015/11/17 20:18What about magnification xy? I'm confused.0そうだね プレイ済み2017/11/04 04:58:43に取得
SmileBASIC コミュニティ返信[5]親投稿Zee Storybookten92015/11/17 22:03Because magnification XY is b05 (32), it would return 32.0そうだね プレイ済み2017/11/04 04:58:43に取得
SmileBASIC コミュニティ返信[6]親投稿PChicken NerdChicken2015/11/18 7:13huh. How do I get the amount of magnification from a sprite?0そうだね プレイ済み2017/11/04 04:58:43に取得