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Keiren TobuKatsu

So I noticed SPSET isn't the same... How do I use a sprite that has a bigger dimension? 16x16 →64x64 etc etc

1そうだね
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nobu divine-creator
SPSET 0,SP Number(←16×16) SPSCALE 0,2,2(←32×32) SPSCALE 0,3,3(←48×48) SPSCALE 0,4,4(←64×64) SPSCALE 0,5,5(←80×80)
0そうだね
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Keiren TobuKatsu
Doesn't that just make the sprite bigger? I mean like, I made a big sprite in the editor. The paint tool. And I don't know how to put a sprite that big
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MerZ LinkZ19
Use SPDEF command to set your created sprite in sprite definition.
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nobu divine-creator
You don't want to change size of Sprite, and does it mean that you want to display Sprite of the big size? SPDEF 0,U,V,W,H,0,0,1 U,V=Coordinates of the original image to define W,H=Size of the original image to define SPSET 0,0 SPOFS 0,X,Y X,Y=Screen coordinates where the sprite will be displayed
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MerZ LinkZ19
SPDEF management ID, U-coordinate, V-coordinate, Width, Height, Origin X, Origin Y, Attribute
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Keiren TobuKatsu
Oh, OK! Thank you!
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