SmileBASIC コミュニティプレイ日記TekeMan gameboyfan123452016/02/09 11:28:11How do I print a variable onto a sprite as it moves around?4そうだね 4返信プレイ済み2017/11/04 03:57:24に取得
SmileBASIC コミュニティ返信[1]親投稿Zee Storybookten92016/2/9 11:31You could do something like: SPOFS (insert number here) OUT SPX,SPY LOCATE SPX/8,SPY/8 ?"I AM A FRIENDLY PERSON" Which won't be centered, unless SPHOME is set to the middle of the sprite. But I'll leave that to you ;)0そうだね プレイ済み2017/11/04 03:57:24に取得
SmileBASIC コミュニティ返信[2]親投稿Albaraa ProPlayerAlbaraa2016/2/12 8:27can you please show the pin for this game?0そうだね プレイ済み2017/11/04 03:57:24に取得
SmileBASIC コミュニティ返信[3]親投稿TekeMan gameboyfan123452016/2/12 10:11yeah when 0.3 is ready. First of all, is there collision between bg tiles and sprites, if so, how?0そうだね プレイ済み2017/11/04 03:57:24に取得
SmileBASIC コミュニティ返信[4]親投稿Zee Storybookten92016/2/12 13:20Well, BG tiles won't have collisions with sprites, but you could do SPHITRC and define collision points where the BG tiles are.0そうだね プレイ済み2017/11/04 03:57:24に取得