Let's try "Y33NQ54S"
You are in the inorganic maze nobody know who has constructed. The time bomb will explode 200 seconds after if you fail to reset timer. And to make matters worse, the enemy robots are on patrol to capture you. You have to reset timer before explosion. In order to reset timer, you have to step on 10 reset buttons on a floor of the maze.
You can find radar map on the right side of view, and reset buttons and enemy robots are indicated as yellow/red dots.
Press "up" of direction keypad to progress in the maze, and press "left" or "right" of direction keypad to rotate on the spot.
At first, I had intended to design this game as an escape game. But, before I noticed myself, I have made survive game. And I forgot to modify the title of this game.
Maze Bomb Escape or something like that. I dunno. Try thinking up something that fits the idea. You might use the name you made beforehand for a horror maze game.
Wow! I don't know how you made that 3D maze! I noticed the title was Maze Escape 2. What was the first Maze escape, then? Did you make a Maze Escape before this? could I get the Public Key for it sometime? Anyway, those robots look so weird and they creep you out when you see them coming. It's an interesting game concept. You are very good at that!
Yes, I have made "Maze Escape(1)" for PETIT COMPUTER(previous version of SmileBASIC). The codes for PETIT COMPUTER are provided not via Public Key but via QR code. Unfortunately I cannot show URL of the QR code because attaching external link is prohibited by miiverse agreement. I pray you'll find it. However, please don't expect too much.
Unfortunately no. And "Maze Escape(1)" has no enemy. There are two reasons. One is that processing speed of Petit Computer is not enough to drive enemies, and the other is that I had had few ability to make enemy AI.
In "Maze Escape(1)", I use some trapezoid sprites to represent walls three-dimensionally, then I guess perspective of travel direction has no problem. But perspective of rotation is not good.
I see. I still wonder how you made these games look 3D! You did great on this! And Rally 500! My brother liked that one! He wanted to edit it and change the name and swap the car's colors, but after renaming a copy of it into another folder and changing some of the code so it will load the copy instead, we couldn't figure out how to change sprites. I could edit them, but they would change back.
As you might already know, the performance of SmileBASIC enables me to make 3D games.
I recommend you to modify various codes. "Try and Error" must make you the expert of SmileBASIC.
In "Rally 500" you should reload your own sprite data after original data distribution. Please try to insert the following code in line 204 of "Rally 500".
LOAD"GRP4:(filename of sprite data you have saved)"
Users can remove posts. Maybe that's what he did. But why would he, well I don't know. Sometimes I see something in my Notifications about a comment, then when I click it to go to the post, there's no comment. I guess it just happens sometimes.
Hanzo, I have a quick question. (Please do not be offended)
Do you know english, or use Google Translate?
Again, my apologies for the rather rude questioni
Even though my English is not very good, I don't use Google Translate. Because I think it is unreliable. I usually look for and refer to fixed phrases in the internet to write any English sentences.
I am not too sure of my English ability. Let me know if there are any mistakes in the way I use my English.