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返信[5]
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PikaRyan papermariofanmm
Can i test? I used to be a huge syobon freak i used to have a syobon fanclub... DONT JUDGE!
0そうだね
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返信[6]
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PikaRyan papermariofanmm
But eh, its goin to be free :0
0そうだね
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返信[5]
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PikaRyan papermariofanmm
Philip LÖVE is a devkit that allows you to port lua games to either java or use it for a toolkit for lua ;) i really dont think Smilebasic could even run color wars :(
0そうだね
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返信[4]
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PikaRyan papermariofanmm
so we are combining with : now ...oh baby... this Is NOT what im alive for.
1そうだね
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返信[44]
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PikaRyan papermariofanmm
I know this discussion is for nate but. I've made guns before, made them for pika's mod (gmod clone...copyrighted sadly...because "pika" :/) They're simple to make you just gotta set the firerate, damage, bullet number (how many it shoots shotgun shoots 2 or 4.) thats all...
1そうだね
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返信[57]
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PikaRyan papermariofanmm
Not save" "Fruit" do, save "Fruit"
1そうだね
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返信[1]
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PikaRyan papermariofanmm
Oh yeah baby this is what im alive for.
1そうだね
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PikaRyan papermariofanmm
okay time for me to unviel my 3rd side project! POCKET SKIN CREATOR!
5そうだね
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返信[31]
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PikaRyan papermariofanmm
to remove the ok do Load "grp4:FILENAME",false
1そうだね
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返信[28]
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PikaRyan papermariofanmm
Custom sprites are hard? THATS HALARIOUS! ...or it just might be that im good at pixel art but its hard for other people.
1そうだね
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返信[5]
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PikaRyan papermariofanmm
Ahh this reminds me of the days back on ptc where i didnt know how to save, SO then i pulled out my 512 page book on ptc and how to use it. AHH MEMORIES.
2そうだね
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返信[14]
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PikaRyan papermariofanmm
Really excited, for the release of Petit Island! :D
1そうだね
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返信[3]
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PikaRyan papermariofanmm
Lua :D Pico-8 for coding and putting the game up for people to play on PC :P And LOVE for Ouya porting. :D Because i LOVE the Ouya. *rimshot*
1そうだね
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返信[7]
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PikaRyan papermariofanmm
Example of a game Dungeon a roguelike type game and famiload look great together.
0そうだね
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返信[6]
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PikaRyan papermariofanmm
You copy and paste famiload onto the beginings of any game ps. if the game has acls at the beggining Remove it...
0そうだね
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返信[5]
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PikaRyan papermariofanmm
(Probrally) Releasing during spring break.
0そうだね
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返信[4]
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PikaRyan papermariofanmm
You can use it on any game as long as the game does not include [I, J, K, L or P] as varibles.
0そうだね
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PikaRyan papermariofanmm
For Color Wars™ (PC Game I'm making.) logo use only
5そうだね
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返信[2]
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PikaRyan papermariofanmm
Basically Neko0808 found an trick to convert the 16 bit pallete to 8 bit And he put it in one of his games, Ive taken it out of that game and have made it a piece of cake to implement into any game.
2そうだね
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返信[2]
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PikaRyan papermariofanmm
Dont worry blobbyworld is my main focus Famiload and guyquest are my side projects.
0そうだね
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