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返信[8]
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*J.P.*[P]£ aj2003aj
it should be in the backup if you haven't already saved something btw if its not too late
0そうだね
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返信[6]
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*J.P.*[P]£ aj2003aj
hmm yeah try it but if dosent look good just revert to the old one..
0そうだね
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返信[2]
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*J.P.*[P]£ aj2003aj
hmm I really like this and I really like the gun by (what im guessing is) a backpack, we had started a test title screen but this one looks great, I also have a nice background to go with it, the button (load, new, settings) would be on the bottom screen with some other things but its great so far.
0そうだね
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返信[4]
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*J.P.*[P]£ aj2003aj
it took me hours to find thiS!!!
0そうだね
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返信[2]
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*J.P.*[P]£ aj2003aj
oh so btw i remembered, so if its not too much trouble i need some sprites of the weapons too, like not the barrels but the gun itself for shops and showing on the map because we need an easy way to tell them apart on the map, anyways basic stuff like ak47, pistols, sniper, rocket and gatling, whatever you think fits the best. thank you again for these great sprites, they help a ton!
0そうだね
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返信[10]
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*J.P.*[P]£ aj2003aj
yeah.. :/
0そうだね
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返信[8]
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*J.P.*[P]£ aj2003aj
yeah exactly! I lot I will do the long/wrong way just because its simpler, but yeah a lot of stuff is really rigged to blow.. I want to make something that detects if there is a syntax error to stop the program from crashing instead of just unknowingly crashing and losing progress..
0そうだね
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返信[6]
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*J.P.*[P]£ aj2003aj
Yeah im working on that stuff, though ive hit a bit of slowdown so I need to redo the code a bit lol. (cause of the fast speed I made it I did some stuff wrong..)
0そうだね
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返信[69]
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*J.P.*[P]£ aj2003aj
closing this, goto anywhere else.
0そうだね
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返信[4]
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*J.P.*[P]£ aj2003aj
same with mine btw also mine is not a copy of yours btw, more of a worse simpler type thing.
0そうだね
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返信[68]
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*J.P.*[P]£ aj2003aj
no that was the wrong one, later on i think autz put the code to it and i thought you said you saved it but i guess not, ill just ask again.
0そうだね
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返信[1]
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*J.P.*[P]£ aj2003aj
yeah in my simple mml writer i just finished my keyboard too so were both happy bout that
0そうだね
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返信[5]
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*J.P.*[P]£ aj2003aj
i know, same in the one i gave you.
0そうだね
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返信[66]
親投稿
*J.P.*[P]£ aj2003aj
k night and be back soon im hoping to finish soon on the update also i need the code for enemy movement with circle pad if you have it cause i think you said you had it otherwise its fine ill get it.
0そうだね
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返信[63]
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*J.P.*[P]£ aj2003aj
still also like the new name thingy.
0そうだね
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返信[61]
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*J.P.*[P]£ aj2003aj
hiiiiiiiiiiiiiiiiiiiiiiiii WELCOME BACK I MISSED U SO MUCH LIKE YAY GIANT PARTY!!!!! also dang yeah my phone been playing the ncs nonstop playlist. the one we love to listen to, other than your rock music *glude breathe comes on* hah love this one! ok back to code and to see your other message!
1そうだね
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返信[7]
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*J.P.*[P]£ aj2003aj
but still, its a waste because smileboom will take it down anyways
0そうだね
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返信[4]
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*J.P.*[P]£ aj2003aj
sure np
0そうだね
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返信[2]
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*J.P.*[P]£ aj2003aj
another way is to do ACLS X=0:Y=0 While 1 VSYNC STICK OUT SX,SY INC X,SX*2 INC Y,-SY*2 '(*2 MAKES SPEED FASTER BTW) SPSET 0,0 SPOFS 0,X,Y WEND this should work unless I forgot something
0そうだね
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返信[1]
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*J.P.*[P]£ aj2003aj
b
0そうだね
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