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Quote QuoteGamer
Every basic beginner should realize what the PRINT command is. It is possibly the first and most reknown code there is. Just do: PRINT "Hello, there!" Then, come along sprites, GCOLOR, loops, etc. Sprites are the most interesting. I'll probably be back here later, I gotta go. Sorry!
0そうだね
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Quote QuoteGamer
I see the M●THER 3 reference for adding the characters in the battle, but let the enemy be the main image(s). My opinion, though, because even I considered adding the characters above the boxes. But, do what'chya want, it's all good in the hood.
1そうだね
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Quote QuoteGamer
What he put in there was a SB sprite, with SP fonted maps. No copyright; and the name was something like Underplayer, or MultiTale - nothing copyright-able.
0そうだね
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Quote QuoteGamer
Thank you Simeon for making Fractal Canvas; the designs I'm making are gonna be used to my game as background images for the battle system! Once again, thank you Simeon!!
4そうだね
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Quote QuoteGamer
Do it, dude. Make your game, because YOU do want YOU want to do. Don't let some dumb haters hit you down, because (if you look at Hank, he's not all that well at programming) they probably can't do what you do. So, keep your head high. You can do it! "JUST DO IT!"
0そうだね
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Quote QuoteGamer
It's nearly (by 'It,' I mean the battle system) done! Then Version 2.0 will be very soon to come afterwards.
5そうだね
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Quote QuoteGamer
Key, maybe?
0そうだね
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Quote QuoteGamer
Hey guys, I'm back, and sad (yes, sorry for getting your hopes up) to announce that Ver2.0 of Headache will be put on delay, and will not have any definite day to be released upon. The battle mechanic is going underway, and is taking a long time to program. So, I'm sorry, but please hold on for a few more weeks; It's coming soon!
3そうだね
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返信[22]
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Quote QuoteGamer
Reported.
1そうだね
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Quote QuoteGamer
Working on the Touch screen menu system - hopefully it turns out well!
3そうだね
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Quote QuoteGamer
your first one, you really get used to it very fast. Here is the screenshot:
1そうだね
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Quote QuoteGamer
Well, there is two ways, of which one I don't know how to work right. But, the one I DO know is this: 1. Open Paint (where sprites are) 2. Make a custom map (look at screenshot) 3. Use LOAD"GRP0:(map's name)",0 Hopefully you get it! -OH!- That map I made in the screenshot was all custom made - my sprites, my pixel art, everything was made one pixel at a time. Don't worry, as soon as you make ---
1そうだね
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返信[9]
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Quote QuoteGamer
Wait, no... nevermind...
0そうだね
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Quote QuoteGamer
Boom! I might do the settings, instead!
0そうだね
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Quote QuoteGamer
Circle-Pad: ll D-Pad: l
0そうだね
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Quote QuoteGamer
Hank, weren't you named King of King Prod.?
0そうだね
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Quote QuoteGamer
(^o^) Thnx for immediate feedback, I also vote Circle-Pad!
1そうだね
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Quote QuoteGamer
Would you rather: The D-Pad for movement -OR- The Circle-Pad for movement Once I hit 5 comments w/feedback, I'll add one or the other in the game!
1そうだね
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Quote QuoteGamer
Thats enough spriting for me today
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Quote QuoteGamer
Thats enough Undertale for me today
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