Well, there is two ways, of which one I don't know how to work right. But, the one I DO know is this: 1. Open Paint (where sprites are) 2. Make a custom map (look at screenshot) 3. Use LOAD"GRP0:(map's name)",0 Hopefully you get it! -OH!- That map I made in the screenshot was all custom made - my sprites, my pixel art, everything was made one pixel at a time. Don't worry, as soon as you make ---