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DasEtwas MyTheo00
not exactly, but when you program, you use commands to tell the computer what to do; these commands are explained in a manual
2そうだね
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返信[2]
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DasEtwas MyTheo00
3d oriented? please explain
0そうだね
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DasEtwas MyTheo00
sure, if game isnt copyrighted...? if you dont like risks, give it another game
0そうだね
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DasEtwas MyTheo00
first xd
2そうだね
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DasEtwas MyTheo00
jumping is physics stuff. google Euler Integration code
0そうだね
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DasEtwas MyTheo00
calm down pseudo hyped dude, visit smilebasicsource.com
0そうだね
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DasEtwas MyTheo00
its not broken XDDDDDD if your program doesnt check often enough, it just wont recognize, its just a 1/60 second pulse
0そうだね
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DasEtwas MyTheo00
is that a question? you used a dot
0そうだね
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DasEtwas MyTheo00
neither gotos
0そうだね
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DasEtwas MyTheo00
gosubs cant be nested
0そうだね
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DasEtwas MyTheo00
what is a sprit? :PPPP
2そうだね
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DasEtwas MyTheo00
This will never happen. Python is a OOPL, smilebasic is not.
1そうだね
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返信[7]
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DasEtwas MyTheo00
yep! dont forgett the loop
0そうだね
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DasEtwas MyTheo00
great thanks looks cool
0そうだね
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返信[8]
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DasEtwas MyTheo00
Elijah, im glad to meet one of my kind •·•
0そうだね
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DasEtwas MyTheo00
its made by HylianHoundoom, please give credit for him doing this.. this is circulating so uncontroled
1そうだね
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DasEtwas MyTheo00
Screenshots please? I am in germany :x
0そうだね
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DasEtwas MyTheo00
IF BUTTON()==16 THEN 'run a command note you have to run it in a constant loop, which skips to it´s beginning everytime it reaches it´s end. @SOMENAME IF BUTTON()==16 THEN 'blabla GOTO@LOOP
1そうだね
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返信[2]
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DasEtwas MyTheo00
when you press any button, smilebasic is automatically going to detect it and store it in a variable called BUTTON(). Every key has a certain value that gets added to BUTTON(). For example the A button is 16. When you press A, BUTTON() will be 16. Using the IF command you can check variables for values. In this case "==" means "is equal to".
1そうだね
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DasEtwas MyTheo00
no xD ? is a variable :)
0そうだね
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