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Trabajon Leyenda_17

Sprite limit question

This is my first test-sprites I'll be using. Also, is there limit on how many sprites I can uses, like only on 4 layers, or I can [literally] put millions of unique sprites in one game using different files auto-load and other-files?
0そうだね
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one 512*512 graphic page for sprites 512 sprites that can be shared between the two screens with XSCREEN XSCREEN [type],[sprites on upper screen],[bg layers on upper screen] so if the upper screen has 100 sprites, the lower has 412 thats without saying that keeping track of sprites is a nuisance, unless: VAR THE_SPRITE% = SPSET(0) assigning a sprite to a variable :o
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Trabajon Leyenda_17
But is it limited to 512 or it can swap those sprites with like hundreds of files for unlimited sprite in one game?
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it can, as long as it fits in a single gpage
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Trabajon Leyenda_17
AWWWWWW YEEEAH!!! What code does that?! [Is it the above? Looks like sprite organizer]
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