Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
1 2 3 4 5 6 7 8 9 10 11
次のページ(過去)
プレイ日記
Velocireed Bobolito2001
The ground sprites are subject to change, but i still love the bricks!
0そうだね
プレイ済み
プレイ日記
Velocireed Bobolito2001
BEHOLD! the grp5!
0そうだね
プレイ済み
プレイ日記
Velocireed Bobolito2001
Behold! the grp4!
2そうだね
プレイ済み
返信[2]
親投稿
Velocireed Bobolito2001
That is my new menu for the game temporarily named bob and jeff! Glad you like it!
0そうだね
プレイ済み
プレイ日記
Velocireed Bobolito2001
This took me forever.
1そうだね
プレイ済み
プレイ日記
Velocireed Bobolito2001
Progress? no, just a menu. Bottom screen to come soon!
2そうだね
プレイ済み
返信[35]
親投稿
Velocireed Bobolito2001
limited to having no floating platforms. How were your maps used? Did you even use maps? How did you set up levels and collisions? Sorry for the barrage of questions; once i get the hang of this, i'll be 'somewhat' 'good' with this
0そうだね
プレイ済み
返信[34]
親投稿
Velocireed Bobolito2001
Thanks! Do you think I should store my levels as DATA? i wanted to store it in an array that looked like dim first[5,5] data 1,1,1,1,1 data 1,0,0,0,1 data 1,0,0,0,1 etc. 1 represents a certain sprite, and i feel like this would help with collision, because every single 1 would be a certain sprite. However, i have no idea how to do this and im stuck using bgfill. this stinks because now, i am
0そうだね
プレイ済み
返信[31]
親投稿
Velocireed Bobolito2001
Alternate names for this application with different languages: smileC++ smileJAVA smilePYTHON smileJAVASCRIPT smileJQUERY smileANYTHINGOTHERTHANBASIC
0そうだね
プレイ済み
返信[30]
親投稿
Velocireed Bobolito2001
Experience. Any suggestions, please don't hesitate to type the place you learned! Woo, that's a lot to read! I feel like I should finish my smilebasicsource registration so I can chat n stuff, but I can't find the email... How do I resend?
0そうだね
プレイ済み
返信[29]
親投稿
Velocireed Bobolito2001
Is no scrolling. That's not good. I have a long way to go before release! I currently work on different sections so that I can test things out without hurting the original file. My question: WHY BASIC? I mean, the ONLY person I found that gives tutorials on smileBASIC is the petit professor! There is nowhere I can find to teach me BASIC; the only reason I know what I do is from my reading and
0そうだね
プレイ済み
返信[28]
親投稿
Velocireed Bobolito2001
Because of some problems I'm running into with jumping, I am thinking of making it have Mario platform elements and Zelda (the first one) no jumping. That probably won't last long. Every time i program walking through the d pad, I can never jump! It makes me stop moving altogether! Another hurdle: maps and collisions. I have it set up very rudimentary; each room is made of bgfill walls and there
0そうだね
プレイ済み
返信[27]
親投稿
Velocireed Bobolito2001
But that was too hard to think of, so I thought of an old idea, which was having one character be all out attack and the other all out defense. One character has a knife or sword, and one has a shield. titles I'm thinking of (because boerd squad sounds odd): The Legendary Zedd (a name born from me mispellng Zelda) Pandora, or Bob and Jeff.
0そうだね
プレイ済み
返信[26]
親投稿
Velocireed Bobolito2001
Also, name changes, character changes, and more coming to demo v0.0.0 BGE (before game era). I have a menu set up that was heavily inspired from smash bros 64 (idea from petit bros), but I still want to try multiplayer functionality. My original concept was that in single player, you could freely switch between four different characters with different abilities (ugh! Sonic boom!)
0そうだね
プレイ済み
返信[25]
親投稿
Velocireed Bobolito2001
I will post a pic of the updated Sprite, but the brown was a sort of ground placeholder. I was trying to get the important stuff (mechanics, story, etc) out of the way and then to fix the placeholder. I failed though, but I did make some pretty sweet sprites! A quick and easy demo may come out soon; it just depends on how much time I have to work.
0そうだね
プレイ済み
返信[23]
親投稿
Velocireed Bobolito2001
Also, ive been working on a demo with placeholder sprites.... But they WILL be replaced with the sprites you made; i just wanted a testing environment.
0そうだね
プレイ済み
返信[22]
親投稿
Velocireed Bobolito2001
Hooray! I cant wait to see the rest! I may not be able to see them soon, since i will be away from my 3ds for a while (on and off playing). Everything should be good next week though.
0そうだね
プレイ済み
返信[20]
親投稿
Velocireed Bobolito2001
WOW. those sprites are PERFECT!
0そうだね
プレイ済み
返信[1]
親投稿
Velocireed Bobolito2001
Maybe a maze?
0そうだね
プレイ済み
返信[2]
親投稿
Velocireed Bobolito2001
It's the sample game called jump! It's pretty fun, but very frustrating!
0そうだね
プレイ済み