2017/05/22のSmileBASIC コミュニティの投稿

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*J.P.*[P]£ aj2003aj
*the rage is real here* anyways awesome game so far!
8そうだね
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Scott SPSF sandyandkyle14
!guys i need help! i have no idea how to create an avitar to go in this map. please help!
1そうだね
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*J.P.*[P]£ aj2003aj
3d layering in my block placing test
7そうだね
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Autz sonic-HD8765
I hope you guys enjoy this! Key: [7DD4F344]
6そうだね
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SomeThing… DJZouk2017
This will probably be useless on me.
3そうだね
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King Dice Purrbix
I've never played a shoot-em'up with such feels.
2そうだね
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King Dice Purrbix
aww, you're welcome.
5そうだね
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お絵かき
Jack.ase TopmanRetro
1そうだね
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Jack.ase TopmanRetro
1そうだね
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epic tr5557
ummm... it broke....
1そうだね
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*J.P.*[P]£ aj2003aj
somebody finally made use of the fruit sprites other than pacman... lol. this is my new favorite game!
10そうだね
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*J.P.*[P]£ aj2003aj
so the next test version of Island Wars 2 wil hopefully include the following things: -mostly finished trader. -fishing. -more finished bottom screen stuff. -other island(caldersore kingdom) -finished starter chest. -money stuff. -potions/a few debuffs. -a few more NPS's! (top voted ones) -secret easter egg! anyways back to working on it! -need help with island problem still btw-
7そうだね
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Wormy Zippy-Wormy
Dont you hate when this happens....
6そうだね
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Trabajon Leyenda_17
1そうだね
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Levi LeviJS
Made a function that a sprite will follow the exact path of the target to move by writing a string with button inputs and reading each of them as the x,y destination of sprite. This will be handy....
2そうだね
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Imasheep DarkY0shi
oops
3そうだね
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Imasheep DarkY0shi
hey, I can launch any game or app I have on my device!
2そうだね
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raimondz raimondzz
Almost all the standard attacks are done.(Well, the animations and the hit detection... I haven't done damage logic yet). Once I finish that, I'll do: 1- Damage logic. 2- Entity summon (Example: Block, Wind box, etc) 3- Navi attacks 4- Navi Chips 5- Proper AI (For now, Roll use one that do random attacks from a list. This behavior is like her darksoul AI)
8そうだね
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[RB]Necro necrotheking
1そうだね
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[RB]Necro necrotheking
New and refined title screen for alpha 1.
4そうだね
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*J.P.*[P]£ aj2003aj
so been testing with fishing, the bobber is the red thing and how you know if it has a fish is the bobber will disappear and reappear, this is dont by making the bobbers z lower than the waters z coord! cool right? anyways, the line follows you around to a certain distance before automatically snapping back to you, so yeah (or yeha) next is more stuff!
12そうだね
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