so the next test version of Island Wars 2 wil hopefully include the following things: -mostly finished trader. -fishing. -more finished bottom screen stuff. -other island(caldersore kingdom) -finished starter chest. -money stuff. -potions/a few debuffs. -a few more NPS's! (top voted ones) -secret easter egg! anyways back to working on it! -need help with island problem still btw-
Almost all the standard attacks are done.(Well, the animations and the hit detection... I haven't done damage logic yet). Once I finish that, I'll do: 1- Damage logic. 2- Entity summon (Example: Block, Wind box, etc) 3- Navi attacks 4- Navi Chips 5- Proper AI (For now, Roll use one that do random attacks from a list. This behavior is like her darksoul AI)
so been testing with fishing, the bobber is the red thing and how you know if it has a fish is the bobber will disappear and reappear, this is dont by making the bobbers z lower than the waters z coord! cool right? anyways, the line follows you around to a certain distance before automatically snapping back to you, so yeah (or yeha) next is more stuff!