After the maker is done, i may just work on the player and story mode! (the actual platformer demo). Once I'm confident enough with my programming skills, I'll work on Boerd Squad (now back to being called Pandora). Pandora will be cross platform, but im doing 3ds first for some reason...
Things left to do in the maker:
bug fixes (duh)
finish adding assets
save/load
menu's
bgscreen size
sendfile implementation (to share levels locally)
and more if i can think of any
Battle chip menu is almost ready. Chips icon are done using "GPUTCHR" with custom font. However, I remember that the function "GPUTCHR" used decimal values for the scale parameter on previous versions of smilebasic but now It doesn't.
Now with the game being removed from the eShop, now we are now left without any new creators, but the games and memes will still continue. But this is only for a short while, as a patch has been announced for the game and it will return on the eShop.