Hello everybody! The remake of GALAGA is coming soon to smileBASIC by me! This remake is going to have better remixed music and differences in colors and controls it SHOULD be out by tommorow! All I can show you guys now is a screenshot of my game so far!
Ok, so i'm trying to get an select command to my open menu for another game i'm working on. But I don't know how to actually make an select option for the save menu. Any help?
I figure I'll upload the test module instead of you typing it in added little stuff for fun nothing grand. just run the one that say runme on it it will stop and end itself when done have fun with it! Note it will be hosted
01/01/16 - 01/09/16 after that you will have to type in yourself.
I'm making a game that has collisions as a big part of if. Its a fighting game, like Super Smash Bros. I need a simple code that would display the collisions of my character. Any help?
Update on my Ogiri entry. Ugh. Too slow! I forget how long it takes to run and check the programs, even when everything runs smoothly. OTOH, I now have easily the longest source code program, most of it DATA statements. This is outside my own programs, which get custom modified for Ogiri.
I'm making Super Smash Bros (and don't plan on publishing it due to copyright). I'm trying to make the damage, or persent of damage display on screen. Tried a million different methods, but I couldn't get it successfully. Any help?
In order to reduce the file size of the actual system, and to facilitate third party software, I had to create a method of making a modular program which would reside in a single slot yet be able to have whole blocks of code addable through code. I found out that PRGGET$() includes the linebreak, which is preserved when saved, so I created a way of converting a program into...