I use 2 slots: 0: Executable 3: compiled files. Right now I have 39 txt files in the project: -1 is the executable -1 is TH GRP editor. -1 is hosiken's font editor. -1 is the font file generated by the previous program. -4 are from lowerdash(Compiler, base file, generic code generator and key setter for lowerdash keywords). -The rest are the modules used on the game.