You can create one using spset and a sprite.
If you want to make the functionality, then you need to skip your "update" code from your game cycle. I don't know if you used that in your game but that's how I do that.
By the way, here is a page that explain the concept of "game loop":
http://gameprogrammingpatterns.com/game-loop.html
1そうだね プレイ済み