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Jacob KulcakKid4
How can I resume a BGM track after another sound is played since it stops the other one from playing?
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*J.P.*[P]£ aj2003aj
ive always wondered this too..
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*J.P.*[P]£ aj2003aj
also did you try the death screen I made..? if so tell me if you liked it
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Jacob KulcakKid4
Yeah, I saw that. It looks pretty good. I was thinking about adding a "Continue Exit game" kind of thing on the bottom of the screen.
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*J.P.*[P]£ aj2003aj
hey good idea! ill attempt to do that
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raimondz raimondzz
First, you should use BGMSET to define a number to your music. Then use BGMPAUSE and BGMCONT Example: BGMSET 128,"[CDEFG>CDEFG<]" BGMPLAY 0,128 'Play the mml on track 0. WAIT 120 BGMPAUSE 0 'Pause track 0 BGMPLAY 1,5 'Plays another music on a different track WAIT 120 BGMCONT 0 'Resume track 0
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Jacob KulcakKid4
Oohh. thanks! This really clears things up. I kept thinking the track and the tune numbers were the same.
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