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MathPRG MathProgrammer
Whew! After like an hour or so of replacing the text in the sprite sheet, my GTXT function in BitByte MML is completely useless! Which means next to remove is the function itself :P As I expected, there aren't any graphical glitches with the text anymore because it's all drawn with GPUTCHR.
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SıмΞоп SimeonW
That color selection menu is brilliantly made This looks phenomenal
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MathPRG MathProgrammer
Thanks! The main thing I didn't really like about it was the +/- buttons next to the input fields, they're so tall they look out of place. They took 24 pixels vertically but the field only took 16! I redid that so now the +/- buttons are only 8 pixels tall each.
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MathPRG MathProgrammer
I can't connect my 3DS to the internet where I am now, though, and I won't be able to for over two weeks. Which means I can't post updates of my progress on the program, but I will still keep working on it!
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